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 This used to be news from April to June 1999

June 1999, May 1999, April 1999

Click here to get back to the oldnews-page!



June 1999


Wednesday, 30. June 1999

  • GeoShock released the MVS redump of the NeoGeo game Sengoku 2!


Tuesday, 29. June 1999

  • Brian Deuel interviewed another programmer of classic arcade games: Chris Oberth who designed and produced the Stern coinops Anteater, Minefield, Rescue, Armored Car, and Taz-Mania! Read the very interesting interview on Brians CoinOp History Archive!

  • Arcade Roms from Japan released "Super Dodgeball" (Technos, Japan, Bootleg) which is not the NeoGeo game of the same name! Thanks to Dutch for the mail!

  • Cleric of News-U-Lator interviewed Lev, the mastermind behind my host Emulation World and ZTNet! Read it this interesting interview here!


Monday, 28. June 1999

  • World of Arcades added a bunch of arcade game manuals to their page: M.I.A. Missing in Action / Green Beret 2 (Konami 1989), Tetris (Atari 1988 / 89) and Moonwalker (SEGA 1991) as well as reviews of the following games: M.I.A. Missing in Action / Green Beret 2 (Konami 1989), Tiger Heli (Taito 1985), Gunforce (Irem 1991) and Time Soldiers / Battle Field (SNK 1987)!

  • Cleric of the reopened and new designed News-U-Lator interviewed Gridle, the webmaster of the official MAME page!


Sunday, 27. June 1999


Saturday, 26. June 1999

  • Dennis Piet's homepage for his Start frontends (for M72, Rage and Raine) moved to a new location: http://start.digital-arcade.com/!

  • Just a quick reminder: What I said months ago is still valid: You will NEVER see any unofficial MAME versions on SYS2064, even if they offer features that the official versions lack!


Friday, 25. June 1999

  • Roman Scherzer released ClrMAME v1.39 with the following fixes:

    • correct handling of new neogeo bios rom (can be put in neogeo.zip)
    • 'irrmaze' is handled correctly
    • handling of equal-description problems in -listinfo

  • Xray1 released v3.3 of the MAME Flyer and Poster Archive! This update adds 30 and replaces 17 flyers for a total of 700 flyers!


Thursday, 24. June 1999

  • GeoShock released the MVS redump of the NeoGeo game "Ninja Combat"!

  • Brad Oliver released MacMAMEv0.35rc2 and these are the new features:

    • In sync with DOS rc 2. [Brad Oliver]
    • The Game list reports now properly ignores NeoGeo games which are clones if you ask it to. [Brad Oliver]
    • Fixed problem with some YM2203-based games losing sound the second time they are run. [Brad Oliver]
    • Most sound clipping ("static") problems that were reported on the MacMAME message board have been fixed. [Brad Oliver]
    • Fixed a glitch whereby sometimes MacMAME would leave images on the desktop if you were using a 3D blitter and then quit. [Brad Oliver]
    • The Pause key was inadvertently mapped to 'P' in the last release. It has been changed back to ESC. A tip: you needn't pause the game to quit or return to the front-end. You can use the keyboard shortcuts instead - Command-Q and Command-O respectively. [Brad Oliver]

  • Here is the fixfile for MAMEv0.35rc2 with fixes for Freeze and Indiana Jones and the Temple of Doom and I included two small fixfiles for the NeoGeo roms Gururin and Irritating Maze (thanks to Dutch and Kirkland)! Please let me know if there are roms left that need fixes!

  • Nicola Salmoria released MAME v0.35 release candidate 2! Amoung the new games are Street Smart and Wardner and one of the major fixes is an update to the slapstic protection which helps games like Empire Strikes Back, Gauntlet and Xybots! Take a look at the full list of new features here! A fixfile will be released later but unfortunately the rompage is not back yet. :-( I hope that it will be back in the near future, for now I recommend that you take a look at the two great pages Arcade Rom Heaven and the Digital Arcade! Thanks to everybody for the news!

  • Take a look at Haze's GeoShock which is a nice site covering NeoGeo emulation and the new home of Naz, too!

  • Deimos updated his homepage with instructions on how to access the hidden levels in Metal Slug X!


Wednesday, 23. June 1999

  • Deimos uncovered a way to access hidden levels in Metal Slug X! He added quite a lot of nice looking screenshots to his homepage which can be accessed with the help of a debug menu he discovered.


Tuesday, 22. June 1999

  • Yes!! The Knicks are back in the game! :-)

  • The official MAME WIP page reports that the MAME team broke the encryption of "Empire Strikes Back" which is now playable!

  • ManBeast of EmuUnlim interviewed Anders and Janne of RAGE/NeoRAGE fame! Read it here!

  • Sadly the News-U-Lator closed the doors.


Monday, 21. June 1999


Sunday, 20. June 1999

  • Arcade Roms from Japan dumped another unemulated romset by SNK: "Battle Field"!

  • EmuViews break the news on how to enable the two hidden games (Bioship Paladin and Mutant Night) in Raine v0.22! You need to add the following line to the raine.cfg file: "extra_games= 1" and the official Raine page tells us to add "wibble = 1" to the raine.cfg, too, to enable the new GUI option in Raine.

  • Good news: The sound roms in the NeoGeo game Irritating Maze seem to be good after all! Read todays update from Arcade Rom Heaven and while you are there be sure to take a look at the needed soon page!

  • Tonny Espeset sent me a link to a page with a great Ms. Pac Man Java applet!


Saturday, 19. June 1999

  • Gridle added MAME WIP news of the last 12! days to the MAME WIP page. Be sure to take a look at the masses of screenshots of newly supported games!

  • Dutch reports that the NeoGeo dump of The Irritating Maze has got one bad dumped sound rom! :-(


Friday, 18. June 1999

  • Two more NeoGeo dumps surfaced: "Captain Tomaday" and "The Irritating Maze"! I updated the List of released NeoGeo games accordingly!

  • Busy day yesterday, be sure to read all news!

  • Richard Bush updated the Raine homepage with screenshots of a nice looking shooter called "Strahl" (UPL, 1992)!

  • I am sorry to inform you that the rompage is down for the moment because the owner of the isp decided to delete the page for using too much bandwidth...We are currently trying to work something out and we could use your help! If you got a few megabytes of free space on a reliable server which can handle some hammering now and then please contact me!


Thursday, 17. June 1999

  • Anders Nilsson and Janne Korpela release NeoRAGEx v0.6b! Here is the full list of updates:

    • Floating shadow problems in some games fixed.
    • ADPCM Delta channel bug fix (Metalslug & Neo Turf Masters random crash).
    • Overclocking support.
    • Support for altered version of Gururin (MAME version).
    • Small fixes (little here, little there, little everywhere).

  • Tormod Tjaberg sent me a mail in which he guesses that the two hidden games in Raine v0.23 should be "Bioship Paladin" and "Mutant Night" but he didn't find a way to activate them yet!

  • Dennis Piet released StartRaine v0.23.2 with the following new features:

    • split Tools-menu in Settings and Tools
    • added 'Set default Keys to Mame-default' option
    • added 'Reset default Keys to Raine-default' option
    • fixed default tab was romcheck on startup.
    • fixed some of the new options in 0.23.1 not working

  • Added NeoGeo Country to my ignore list! Grow up you lamer!

  • EmuViews hints that there might be two "hidden" games in the latest release of Raine!

  • Neil Corlett released his 68000/68010 CPU emulation library to the public! Quite a lot of your favorite emulators use StarScream and now you can take a look at it here!

  • Let the NBA finals begin! :-)


Wednesday, 16. June 1999

  • Chris Mullin lists 3 more NeoGeo games as MVS versions in the latest update of his excellent NeoGeo FAQ! According to this latest update (v10.1b - 11.06.99) these three games are available, too: Choutetsu Brikin'ger (=Iron Clad), Oshidashi Zintrick and Pair Pair Wars! Two of these titles were believed to be CD only and one was previously unknown to me. I can't confirm this right now but Chris' FAQ is in my opinion the best source of information on the NeoGeo!

  • Brad Oliver released MacMAME v0.35 release candidate 1 and these are the new features:

    • In sync with DOS rc 1. [Brad Oliver]
    • The "Ignore NeoGeo" games in the audit reports now properly ignores all NeoGeo games. [Aaron Giles]
    • Added 16-bit versions of the 1:2 aspect ratio software blitters, used primarily by Cyberball [Brad Oliver]
    • Fixed the custom icons so that they are again visible to users using MacOS 8.1 and earlier. [Brad Oliver]

  • It looks like two new NeoGeo games have been released: "Fight Fever/Crystal Legacy" and "Bust-A-Move Again/Puzzle Bobble EX"! I updated the List of released NeoGeo games accordingly!


Tuesday, 15. June 1999

  • Larry Bank (author of HiVE) added a new document to his Code-Corner: "How to save/restore the state of an emulated game" which you can read here!

  • Dennis Piet released a new version of StartRaine v0.23.1 which adds support for the new features of Raine v0.23!


Monday, 14. June 1999

  • Some nice surprises in the latest NeoRAGEx package, too! Included are screenshots of three currently unreleased NeoGeo games: "Bust-A-Move Again", "Fight Fever" and "The Irritating Maze"!

  • Surprise, surprise...Richard Bush released Raine v0.23! No new romsets were added this time but we get tons of new features:

    • Added support for 12 buttons on each joystick.
    • Added new default joystick settings: button 9 = player start (this button is the 'start' button on a sidewinder) button 10 = player coin slot (this button is the 'mode' button on a sidewinder) It's great, now I can play on raine without leaning over the keyboard =).
    • Fixed sidewinder in allegro (added a second copy of the code as 'sidewinder b').
    • From what I can tell, the 'sidewinder b' should function the same as the system16 driver...
    • BIG THANKS to Paul G. for the sidewinder gamepad :).
    • Added Player 3 and 4 Controls in Snow Bros 2, Hit the Ice.
    • Fixed Taito Tetris romlist (2 of the listed roms were unused).
    • Fixed tripple buffer interfering with frame skip radio buttons in gui.
    • Fixed most sprite sync in Tatsujin 2.
    • Fixed most priorities in Master of Weapons, Ashura Blaster.
    • FG0 banking in B-System (eg. screen clear in Rambo 3, FBI logo in Violence Fight).
    • Updated translation template.cfg (oops, forgot).
    • Changed Frame Skip option in gui.
    • Replaced Tripple Buffer scroll routines, so they (should) work with vbe/af.
    • Added Combatribes player 3 controls and dsw to activate them (thx mayuga).
    • Changed TNZS guide url in cheats.txt (thx chris).
    • We didn't publically add any new games since 0.22.
    • We didn't make any modifications to the Chase HQ emulation.
    • Also we didn't change the Raine logo since last version, but I forgot to credit Dev! ;)

  • All roms supported by MAMEv0.35 rc1 are now here! You can download Fixfile 2 with fixes for: Block Block, Eggs, Scrambled Egg and Super Pacman! Many thanks to Istvan Fabian and John Hardy (MAME32 Q&A department) for their help! :-)

  • Anders Nilsson and Janne Korpela release NeoRAGEx v0.6! Here is the full list of updates:

    • Major Changes in the drawing routines (faster and more accurate).
    • Optimised ADPCM decoding.
    • Sound drop bug fix (first boss in Aero Fighters 2 etc).
    • 44khz sound output.
    • VSYNC option if Tripple buffering enabled.
    • Interpolated Sound option (44khz/MMX only).
    • Possibility to record sound into wave file while playing(Output format will always be 22khz).
    • Frameskip option (AUTO/0-11 out of 12).
    • Full throttle mode supported (only if VSYNC is turned off) have always been there but undocumented.
    • Option to show Frames/Sec.
    • Volume +/- buttons remaped to '5' & '6'.
    • Preview shot save (8-bit mode only) have always been there but undocumented.
    • Faster loading times.
    • And other stuff we have forgotten.


Sunday, 13. June 1999

  • Here is Fixfile 1 with fixes for: Breywood, Devil Fish, Dig Dug, Gradius, Galactic Warrior, KoDB, Konami GT, Nemesis, Nemesis (UK), Pleiads, Return of Invaders, RF2, Route 16, Spelunker 2 and Twin Bee!

  • Nicola Salmoria released MAME v0.35 release candidate 1! Surprisingly there are quite a few new romsets added and of course a lot of fixes and improvements were done! Click here for the full list of updates, fixfiles will be compiled later and roms will be appearing here! Thanks to PC Arcade for the news!

  • Deimos found a way to activate the Metal Slug 1 levels and some secret levels in Metal Slug X.Take a look at his homepage for some screenshots!

  • NeoGeo Country has released "Super DodgeBall" for the NeoGeo! There are five mirrors on their page so hurry up!

  • Sorry for the missing update yesterday but fortunately things were very slow! ;-)

  • I missed this one: Dennis Piet released a new version of his Raine frontend StartRaine v0.22.1 Beta1!

  • Arcade Roms from Japan dumped two Data East games: "Pro Sports" and a redump of "Act Fancer", which had a bad dumped rom before!

  • Fixo of EmuUnlimited interviewed Dave, the author of DTMNT and DGen! Click here to read the interview!


Friday, 11. June 1999

  • Neil Bradley announced some Retrocade additions:

    • Sound for Tail Gunner
    • Support for Pengo
    • 16bpp Support for raster games.


Thursday, 10. June 1999

  • Here is a complete list of the last 8 undumped NeoGeo carts:

    • Bust-A-Move Again (=Puzzle Bobble EX)
    • Captain Tomaday
    • Fight Fever (=Crystal Legacy)
    • Mahjong Story
    • Master of Syougi (=Syougi No Tatsujin)
    • Pleasure Goal (=Futsal)
    • Super Dodge Ball (=Nekketsu Toukyu Densetsu)
    • The Irritating Maze

    At least two more games are still under development (Musashi Ganryuki and King of Fighters '99) and there are a couple of rumoured (and maybe confimed) prototypes and a few games that were released for NeoGeo CD only.


Wednesday, 09. June 1999

  • Arcade Roms from Japan dumped a new Namco System One "Dark Seed"!

  • Somebody posted a link to a page on Retrogames MAME board with rules (in english!) for the japanese game MahJong! Some of these games are already supported by MAME and NeoRage (eg. Mahjong Kyo Retsuden) so you might want to take a look!

  • Thanks to all of my visitors for your continued support of SYS2064! Today I am proud to say hello to visitor 600.000! Feel free to send me some comments or requests for future additions to SYS2064!

  • World of Arcade added two new arcade game manuals to their page: "ThunderFox" (Taito 1990) and "Thundercade" (Taito 1987)!

  • The List of released NeoGeo games is now up to date, take a look!


Tuesday, 08. June 1999

  • Very late update for today because we had some server trouble today so I'd better hurry up with the news!

  • Many many thanks to NAZ and Apollo69 for all of their work, you will be missed!

  • PC Arcade reports some great news on NeoRAGEx which appearantly supports the latest three dumped NeoGeo games: Metal Slug X, Shock Troopers 2 and Pop'n Bounce! Read the whole newsbit on their page!

  • The official MAME page added MAME WIP news of the last 5 days to the MAME WIP page!

  • ManBeast of Emu Unlimited interviewed Richard Ragon, the CEO of the HotRod Joysticks! Read this very interesting interview here!


Monday, 07. June 1999

  • Richard Bush released Raine v0.22! 9 new romsets were added: Bomb Jack Twin, Chase HQ (US and Jap), Insector X, Omega Fighter, Pop 'n Pop, Silent Dragon, Thunder Dragon (Official and Bootleg)! Click here for the roms and this is the full list of features:

    • Updated all sound emulators, updated sound playback system.
    • Fixed Darius object - bg1 priority.
    • Fixed Maze of Flott FG0 scroll typo (maybe fixes some other games too).
    • Fixed Arkanoid 2 buttons and reset bug on nzs-system games.
    • Fixed Insector X level 2 bug, renamed to insectx because of mame (was insectrx).
    • Added a pixel double option in raine.cfg (for NaMcO's dodgy monitor).
    • Added some alternate search modes (see docs).
    • Converted about 15 games to slightly slower colour mapping/tile drawing, now no games need vsync to be enabled, and the vsync autodetect option is gone.
    • Removed any listed resolutions where Y < 200. You can still select these from raine.cfg, but they aren't much use, so they are undocumented.
    • Made palette code keep colours locked for 3 frames instead of 2, I think this is necessary for tripple buffer on some slow gfx cards?
    • Keys now move around the load game list (eg. 's' to jump to saint dragon).
    • Fixed Toki continue dsw.
    • Type raine -romcheck to check all games, and raine -romcheck to check a single game (output is in romcheck.txt).
    • Added mame tripple buffer scroll routine, which is a hack of allegro's vesa_scroll, it does not behave well with all gfx modes (vesa3 is good vbe/af is not always good).
    • Added Sega ISA joystick driver. Does it work? Nobody knows...
    • Added memory hex view window when you double click on cheat search results.
    • Changed M6295 interface, since Bomb Jack Twin has many rom banks.
    • Added crc32 and file size info for all roms (too many req's).
    • Added multiple rom directory names, also with long file names :).
    • Expanded Load Error messages, they are in a scrollable text box now.
    • 100% decoded Bomb Jack Twin gfx roms.
    • Game list mode is saved in raine.cfg (requested by some ppl).
    • Added fast_set_pal in raine.cfg. 1 = Use faster colour loading (raine 0.20). 0 = Use slower colour loading (raine 0.18; compatible with more cards). Default is 1.
    • Added Autofire setup in gui. Try using a test mode (eg. mega blast) to test it out :). Autofire settings are not saved, should they be?
    • Gui font is proportional, except in listboxes, where it makes sense to be non-prop.
    • Scanlines are now black in Rainbow Islands.
    • Fixed Cheat engine for Z80 games. Tested with TNZS, Raimais, Fighting Hawk.
    • Impossible Joystick positions are now prevented. So, you can press up or down, but you cannot press up and down simultaneously, etc... Fixes some bugs, like on Ninja Warriors, pressing left, right and up all together caused bad stuff to happen to the main player.
    • Added default joys and a default joys editor, works like the keyboard stuff.
    • Added led emulation to Darius 2 and Ninja Warriors.
    • Fixed wrong joystick buttons for player 2 in space gun and op thunder.
    • Added default keys and a default keys editor. Changed all game drivers.
    • Fixed Dinorex lockups, caused by bad programming in the rom, leaving trash in some bits of the address registers.
    • Made Action Replay cheat names max 256 chars.
    • Added file selector option when setting zip/rom dirs.
    • Added some game info window, with some company logos.
    • Added button 3 in Violence Fight, 6 buttons in Kaiser Knuckle.
    • Added some dsw from Thomas Pitt...
    • Fixed Load Game when the game list selection is empty and you click load game.
    • Fixed Snow Bros 2 missing sound.

  • ManBeast of Emu Unlimited interviewed Jay Fenton, the programmer of the arcade games Gorf and Robby Roto, the game he released to the public for non-commercial use yesterday! Read this very interesting interview here!

  • My website SYS2064 is waiting for visitor 600.000! If you happen to be no. 600.000, please send me a screenshot for my archives! :-)


Sunday, 06. June 1999

  • Gerard Maathius released v3.2 of the Flyer and Poster Archive for MAME! 38 new flyers were added and 4 replaced for a total of 670 flyers! You should really take a look if you use MAME32 (or a frontend for MAME Dos which supports flyers)!

  • The Raine team added screenshots of two new supported games by Raine to their page: "Pop 'n Pop" (Taito, 1997) and "Thunder Dragon" (NMK, 1991)!

  • Roberto Ventura released JFF - Just Fo Fun v0.22 which adds support for three more games to the emulator: Butasan (Jaleco, 1987), Nova 2001 (Universal, 1984) and Valtric (Jaleco, 1987)! Get the roms here!

  • Jay Fenton, the programmer of Robby Roto (Midway, 1981, emulated by MAME), released the roms of his game for non-commercial use!!! Read the full mail he sent to Gridle here and thanks to official MAME page for the great news!


Saturday, 05. June 1999

  • Are you looking for some NeoGeo roms? Try this page!


Friday, 04. June 1999

  • Gridle added MAME WIP news of the last 11 days to the MAME WIP page!

  • Another enthusiastic review of the HotRod joystick has been published by EmuViews!

  • Not arcade emulation related but great anyway if you like gameboy emulation: Capital released Issue One of the Gameboy Charts covering all releases (GBC and GB) from April and May 1999! Take a look to see what you missed and many thanks to SubPort for the news!


Thursday, 03. June 1999

  • Bartman released the source of his Win9x port of the System16 emulator (v0.79)! I added it to the System16 page! Thanks to Retrogames for the news!


Wednesday, 02. June 1999


Tuesday, 01. June 1999

  • I added the beta version (and source code) of the System16 emulator yesterday but I forgot to announce it here! ;)!

  • The official Raine homepage has been updated with screenshots of Chase Hq from Taito!



Click here to get to the top of the page!


May 1999


Monday, 31. May 1999

  • Usually I don't report any commercial news but today I have to make an exception! I just got a mail from Richard Ragon, the producer of the HotRod Joystick with some exciting news! The two HotRod joysticks (although not exactly cheap) will be shipped with a CD-Rom with the following content: "In every purchase of the HotRod Joystick, we will be including a CD-ROM loaded with MAME, a special version of Arcade@Home front end software, and a compilation of 100% legal Capcom Roms"! Hopefully this will set an example for other arcade game companies (Namco, Konami, hurry up! ;) as well and that we might be able to get more legal arcade roms in the future!

  • Thierry Lescot released an unfinished beta version and the source code of his Sega System 16 emulator! EmuViews broke the news and released the files but somehow I can't download it from their page. These should be the new features:

    • 7759 emulation for System 16B games. (used for voices and drums)
    • Body Slam GCS (worked but now broken, sorry)
    • Very preliminary GCS for After Burner.[!!!]

    Some stuff got broken in this beta version:

    • All Pre-System 16 games are broken (Quartet 1 & 2 and Body Slam)
    • The road in Super Hang-On is not rendered properly

  • Arcade Roms from Japan dumped another two more unemulated arcade roms: "Ginga NinkyouDen" (Jaleco, 1987) and "Metal Soldier Issac II" (Taito, 1985)!

  • The Guru updated the Arcade Art Museum with more then 200 new pictures of actual arcade game cabinets! MAME32 not only supports a flyers.zip (MAME Flyer Archive) but a cabinet.zip file too, so take a look and download the file from the Arcade Art Museum (beware, the file is 17MB)!

  • Pugsy sent me an update of his MAME cheat database, please get it from the utilities page!


Sunday, 30. May 1999

  • Arcade Roms from Japan dumped two more unemulated arcade roms: Argus (Jaleco/NMK, 1986) and Valtric (Jaleco/NMK, 1987)!


Saturday, 29. May 1999

  • I really like people who take their 'job' as serious as this guy on the MAME testers board! :-))

  • Larry Bank updated his Code Corner with a new document on emulating a polyphonic waveform generator (eg. sound in Galaga)! Thanks to EmuViews for the news!


Friday, 28. May 1999


Thursday, 27. May 1999

  • The MAME32 team released MAME32 v0.35b13! Thanks to John of the MAME32 Q&A page for the news! Apart form being in sync with the DOS version, these are the new features:

    • Screenshots now saved in PNG format.
    • Removed support for JPEG image loading. The MAME32 UI can load images in BMP or PNG format.
    • Clicking on the screen shot is a 3 state toggle, screen shot to flyer to cabinet pics. Flyer images can be in the flyers directory (default 'flyers') or in a zip file named flyers.zip in the flyer directory. Cabinet images can be in the cabinet directory (default 'cabinets') or in a zip file named cabinets.zip in the cabinets directory.
    • Flyer/screen shot/cabinet mode now persist.
    • Game Options and Default options are now saved when closing the Property sheets.

  • IvilDeD updated his page with more pictures of Golden Axe 2 emulated by the unnamed Sega System 32 emulator. Although the pictures clearly show that the emulator is in the early stages, I am amazed at the great progress this emulator makes! Thanks to Retrogames for the news!

  • I updated the List of emulated Arcade Games (with the new games supported by MAME v0.35b13, Retrocade v1.2b2 and HiVE v1.03) and the List of NeoGeo games! Take a look!

  • The Ultimate Patchers released v8.3B of their Cheat Database for MAME with cheats for the new supported games of MAME v0.35b13! Get it from the utilities page!


Wednesday, 26. May 1999

  • Roman Scherzer released ClrMAME v1.38 which fixes the blaster/stargate problem!

  • EmuViews post some nice rumours of the System16 emulator, RAINE, NeoGeo games and games coming to MAME with screenshots!

  • Larry Bank released HiVE v1.03 with support for 2(3) new games! Here is the full list of new features:

    • Added support for Namco Phozon - a molecular puzzle game from 1983.
    • Added support for Namco SkyKid - an aerial shoot-em-up from 1985.
    • Added preliminary driver for Namco PacLand - color priorities are messed up.
    • Fixed minor color problem related to Super PacMan.
    • Fixed two player controls in Mario Brothers.
    • Fixed video problems with Donkey Kong and DK Jr.
    • Double-click of game icon now starts the game playing.
    • Fixed problem where right-click would cause game to pause while running in windowed mode.

  • Brian Deuel release the updated MAME history database for MAME v0.35beta13! The database has grown 300k because a lot of tips and tricks were added, too, excellent idea! Get it from the utilities page!

  • Gerard Maathius release v3.1 of the Flyer and Poster Archive for MAME with includes 32 new and replaces 5 flyers for a total of 633 flyers! Take a look!

  • A very very late update today but I decided to take a break and spent a great day in the sun with my family! :-)!


Tuesday, 25. May 1999

  • NeoCharity has got a riddle on the page...just scroll down and highlight the space below the counter! If you got any idea what this means, feel free to send me a mail! :-)

  • Thanks to Pete from PC Arcade the last missing roms surfaced on this page and the last fixfile for v0.35b13 is Fixfile 3 with fixes for: Destruction Derby, Head-On, Hit'n Miss and Xain'D Sleena!

  • NeoCharity release three new NeoGeo roms: "NeoGeo Cup '98", "Quiz Daisousasen 1" and "Quiz Daisousasen 2"! The bad news is that they announce that these are the last updates from them for a longer time... :-( Thanks to EmuSphere for the news!

  • Some more roms were added to this page and here is Fixfile 2 with fixes for: Anteater, Arkanoid 2, Bomb Jack and Dangar! Thanks to TonyD and DanManya for the help!

  • The great arcade emulation site PC Arcade moved to a sensible server: http://pcarcade.emuverse.com! :-)

  • Fixfile 1 for MAME v0.35b13 is up with fixes for: Arabian, Bosconian, Crush Roller, Ikari Warriors, Rodlandj and Sichuan 2!


Monday, 24. May 1999

  • Nicola Salmoria released MAME v0.35 beta 13! Click here for the full list of updates and here for roms. Thanks to Retrogames for the news!

  • Team Retrocade released Retrocade v1.2 beta 2! 8 new games were added since the v1.1: 1942, Blaster, Dig Dug 2, Mappy, Mario Bros., Mr. Do!, Toobin' and Vulgus, some bugs were fixed and tons of new features were added! Be sure to get the 5 new pak-files (armoratk, invaders, scastle, solarq and swars), too!


Sunday, 23. May 1999

  • Retrogames posted four new screenshots from Golden Axe 2 running on the Sega System 32 emulator!

  • Gridle added MAME WIP news of the last two days and a lot of screenshots to the official MAME page!

  • Dennis Piet released StartM72 v0.33.7 which fixes a bug when no ini-file is present!

  • Thanks to E.N.D. for caring a lot and it is a great song indeed! :-))


Saturday, 22. May 1999

  • Dave Spicer responded to the huge list of wishes of games to be emulated by future versions of Sparcade and said that he will take a look at as many Konami games as possible! Please mail him if you can help him gathering the actual arcade boards (except for Lifeforce, Gradius III, Parodius and Salamander II)! Read the whole message here!

  • Another new addition to Raine has just been announced on the official homepage: "Bomb Jack Twin" (NMK, 1993)!

  • Dennis Piet send me a mail to announce that he released a new version of StartM72 (v0.33.6), his great frontend for Nao's M72 emulator and released a brandnew frontend StartRaine (v0.20.1), too!

  • Arcade Roms from Japan dumped two more unemulated arcade games: "Crazy Climber 2" (Nichibutsu) and "Wonder Planet" (Data East)!

  • Nintendo continue to make fools of themselves! Their latest stupid attempt against emulation was a mail to the host of SNES9X.com's host to shut the site down because of "illegal content"?!?! Well emulators are and will be legal so screw Nintendo and lets hope that the SNES9X guys find a reasonable host soon, for now go to this page for SNES9X news!


Friday, 21. May 1999

  • In addition to the long list of updates to Retrocade listed on EmuViews today, Neil Bradley announced four more games to be included in an upcoming release of Retrocade: Dig Dug II, Mappy, Pengo and Rally X!

  • Ivilded added a new screenshot from Golden Axe 2 running on the System32 emulator to his page!

  • Bryan McPhail send some WIP screenshots of a MAME driver for Data East's "Garyo Retsuden" to EmuViews!


Thursday, 20. May 1999

  • The MAME WIP page has been updated once again with pictures of "Return of Ishtar", "Devil's World" and "Skull and Crossbones"!

  • Retrogames report that an emulator for the Sega System 32 is under development! Here is a link to Ivilded's site who posted the news and added an early snapshot of the emulator! The System32 board was the worlds first 32bit arcade board and featured games like Rad Mobile and Spiderman!

  • Dave Spicer is looking for suggestions which arcade games should be included in an upcoming version of Sparcade! Read his message on EmuVerse's message board here and thanks to EmuVerse for the news!


Wednesday, 19. May 1999

  • Gridle updated the excellent MAME WIP page with news of the last 9 days!

  • Today seems to be the day for interviews: Yuu interviewed the romdumper Naz which you can read here. Thanks to Retrogames for the news!

  • Cleric of News-U-Lator interviewed Dave of DTMNT and DGen fame!


Tuesday, 18. May 1999

  • Roman Scherzer released ClrMAME v1.37 with the following new features:

    • misc: now you have the chance to change the mame-path if ClrMame failed to receive data from mame
    • fixed bug: small bug while looking for clrmame- and mamefolder
    • fixed bug: ClrMame protects too much folders against fix-unneeded check (so it's possible that you still have some unneeded files)


Monday, 17. May 1999

  • Slow day for arcade emulation, feel free to send me some news, gossip and comments! :-)


Sunday, 16. May 1999

  • Maybe this is old news for you but it really brightened my day: If you have got a SoundBlaster64PCI card like me and have problems getting your soundcard recognized by DOS based programs, just start the program in a DOS box of Windows and choose "Ensoniq Soundscape" as your card! :-)) I tested it succesfully with MAME and Raine and it should work with other programs and other Creative soundcards, too. Thanks to the anonymous person on Dave's MAME message board for the tip!!

  • Barry Rodewald released GalEmu v0.40 beta 5! Here is what's new: "I have upgraded the Z80 core to MZ80 v2.7. Unfortunately, this version causes the DOS version to crash with page faults, which is why I have only released the Windows port so far. I have also changed the sound system to use SEAL 1.06, so that the samples sound much better. I have also added a Scramble bootleg as well."

  • Arcade Roms from Japan dumped two more unemulated arcade games: "Butasan" (Jaleco, 1987) and "Garyo Retsuden" (Data East, 1987)!


Saturday, 15. May 1999

  • Roberto Ventura released Just For Fun v0.21 with support for three new games: Atomic Robo Kid, Rad Action and Raiders 5! Visit the new homepage here and the roms are here! Thanks to Retrogames for the news!

  • Download Invader Saver, a nice screensaver by Tony Docherty which emulates Space Invaders, Lunar Lander and Space Invaders 2! Thanks to EmuSphere for the news

  • Slow day so far, time for me to recommend an excellent non-arcade emulator: HU6280! If you did not take a look at this excellent PCE/TG16 emulator just do it now! :-) Another PCE/TG16 site of interest is NECElite!

  • I got some mails asking what kind of music I like so here is what I am currently listening to: And One: "TechnoMan" (Live!), Massive Toene: "Chartbreaker", Creme de la Creme: "Letzte Nacht", Garbage: "The trick is to keep breathing", Smashing Pumpkins: "Zero", Everlast: "What it's like" and Ministry: "Just one Fix"!


Friday, 14. May 1999

  • Sorry for this late update but I just spent two great days with friends and family! :-)

  • Larry Bank added some more documents on arcade emulation programming to his Code Corner including one on optimizing MAME drivers! If you are interested, please take a look.


Thursday, 13. May 1999

  • PC Arcade report as usual the latest news on the development of NeoRAGEx: "Anders and Janne have implemented 44khz and frameskip options we have also fixed the zoom and some other gfx glitches."!

  • World of Arcades dumped another unemulated Namco rom: "Galaga '84" and added manuals for the following arcade games: "BreakThru", "Match it" and "Volleyball"!

  • Eric Bole-Feysot release a new version of his MAME roms auditutility RomCenter v1.40! Please get it from his homepage and these are the new features:

    • Neo Geo game filter added.
    • Neo Geo export tool.
    • Flag problem corrected
    • 'Play game' button added to contextual menu
    • Roms with no good dump known management improved. That correct mame35b12 flags.
    • Write protected roms and zip are correctly handled
    • Roms merging process improved.
    • Color gradient in windows title...
    • Some other bugs corrected

  • After a couple of weeks of silence due to a lot of workload of the authors we get some news on Retrocade :-) Brian Stern posted an update on Dave's Retrocade Message Board with the current status of Retrocade and said that they got samples for Armor Attack and Solar Quest!


Wednesday, 12. May 1999

  • Gerard of the Flyer and Poster Archive for MAME has ported all flyers to .bmp format which is supported by MacMAME and MAME32!

  • Pugsy updated his MAME cheat database for MAME, too! It now supports 13078 cheats for 1292 games! Please get it from the Utilities page!


Tuesday, 11. May 1999

  • Take a look at this nice photo-mosaic of Lara Croft but be sure to be over 18! :-)

  • The Flyer and Poster archive for MAME has been updated to v3.0 with 31 new flyers and 11 replacments for a total of 601 flyers! User of MacMAME and MAME32 should really take a look since these MAME ports now support the flyers!

  • The emulation news site News-U-Lator is finally back! :-)

  • The Ultimate Patchers released v8.2E of their cheat database for MAME! Please get it from the Utilities page!

  • Arcade Roms from Japan released another two unemulated Namco arcade romsets: "Rompers" (Namco System 1) and "Return of Ishtar" (Namco System 86)!


Monday, 10. May 1999

  • MAME WIP news of the last 6 days can now be found on the official MAME homepage!

  • Brad Oliver released MacMAME v0.35 beta12a and these are the new features:

    • The front-end artwork now supports .bmp files. Also, the artwork can be contained in one large .zip file (e.g. images.zip, cabinets.zip, flyers.zip). The main advantage is that the Win32 MAME artwork can be used as-is on the Mac now. If a piece of artwork is found in both the large zip file and as a standalone file, preference is given to the standalone. [John Butler]
    • Several more glitches with InputSprocket have been fixed, particularly with devices only responding the first time through. Hopefully, it should now be on par, stability-wise, with 0.35b10. [Brad Oliver]
    • The new RAVE code introduced in the last release would cause type 3 errors on ATI cards that were using the new OpenGL drivers. This has been fixed.[Brad Oliver]
    • Breaker's Revenge is now working on the Mac. [Brad Oliver]
    • New and updated folder icons. [Carlo Noben]


Sunday, 09. May 1999

  • The official Raine homepage has been updated with screenshots of the two hidden games from Raine v0.20 ("Atomic RoboKid" and "Puzznic") and of a new supported game by UPL: "Omega Fighter (Special)"!

  • Arcade Roms from Japan released two unemulated arcade romsets: "Youkai DouchuuKi" (Namco System 1) and "Genpei ToumaDen" (Namco System 86)! Thanks to Paolo Borges for the news!


Saturday, 08. May 1999

  • I fixed some errors in the List of emulated NeoGeo games. Thanks to Samuel Pelissier for the mail!

  • Larry Bank released HiVE v1.02! One new games was added: the previously unemulated Grobda which you can find here. Thanks to EmuViews for the news and this is the full list of new features:

    • Added support for Namco Grobda - a tank battle game from 1984.
    • Fixed minor video glitch in Motos - now it seems to work 100% correctly.
    • Fixed Jr. PacMan hiscore load/display.
    • Fixed Xevious rpite problem - rotating metal blocks did not draw properly; I'm surprised nobody reported this. I guess Xevious just isn't very popular any more :(
    • Fixed Zoo Keeper - it now works correctly (sound is decent, not great).
    • Fixed Qix & Qix 2- they now work, sound still has minor problems.
    • Fixed GPF which occurred when you attempted to scroll the game list past the bottom..
    • Fixed GPF which occurred when you minimized the HiVE window.
    • Fixed various bugs in Super PacMan.
    • Added a global settings dialog to allow more control over directories and default values..
    • Fixed PAUSE logic again to properly paint the screen for games with complex video..
    • Removed the toolbar when the game is running. I didn't realize this would be a problem until I tried to run at 800x600 with 2X scale and it wouldn't fit.


Friday, 07. May 1999

  • Bartman released an update to the Win9x port of the System16 emulator (v0.80)! Unfortunately he deleted the sourcecode so this is the final release by him and should be considered beta!

  • EmuViews report that Raiden was added to MAME by Bryan McPhail, Oliver Bergmann and Randy Mongenel! Raiden is a great shoot'em up game from Seibu (1990) and you can take a look at some screenshots on EmuViews!


Thursday, 06. May 1999

  • Brad Oliver released MacMAME v0.35 beta12 and these are the new features:

    • In sync with DOS 0.35 beta 12. [Brad Oliver]
    • The RAVE code has been significantly improved. It will also take advantage of speedups in RAVE 1.6. [Stephen Luce]
    • Many bugfixes: the info text in the front-end will use proportional scrollbars under Appearance, the 32-bit icons appear properly in all situations, and the front-end sizes the game list evenly. [John Butler]
    • A bug in the CWPro 4 optimizer (different from the others we've found so far) has been identified. It affected the drawing of the text planes in the System16 drivers (e.g. Shinobi). A workaround is in place until CWPro5 arrives. See the file "Build Issues" that comes with the source distribution for the details. [John Butler]
    • Analog controls are working again, and mice can be configured via the InputSprocket dialog. Also, InputSprocket was inadvertantly required in b11 - this is fixed. [Brad Oliver]
    • A workaround is in place for a bug in 8.6 whereby the menubar would not properly restore its colors for games which use most of the colors in the palette. Details of the workaround are in the file "Build Issues" that comes with the source distribution. [Brad Oliver]
    • Memory card files are stored in the "Scores" folder for now. This may change in the future. [Brad Oliver]

  • NeoCharity finally decided to release the NeoGeo rom "Last Blade 2" and I updated the List of released NeoGeo games, too!

  • EmuViews report that HiVE will add 'Grobda' (Namco, 1984) to the next version!

  • Regarding the MAME samples: I have decided to wait a couple of days to test the "improved" samples from Dith's enhanced MAME samples page because I don't want to update the samples every day! ;-)


Wednesday, 05. May 1999


Tuesday, 04. May 1999

  • Arcade Roms from Japan released a new NeoGeo rom: "Quiz King of Fighters"! Thanks to Retrogames for the news!

  • Anders Nilsson and Janne Korpela released NeoRAGEx v0.5c! These are the new features:

    • Sound bugfixes for some games that had problems before.
    • Autofire option.
    • Ability to select/deselect all objects in Shotfactory.
    • And some other small fixes

  • The Ultimate Patchers released v8.2B of their cheat database for MAME with support for the new games supported by MAME v0.35b12! Grab it from the utilities page!


Monday, 03. May 1999

  • Today is a slow day for arcade emulation so far but fortunately I can tell you that another bugfix for NeoRAGEx should be released real soon! Thanks to PC Arcade for the news!


Sunday, 02. May 1999

  • Roman Scherzer released ClrMAME v1.36! This is a "must have" for all MAME fans and these are the new features:

    • finally: solution for the pignewton problem (aka block problem aka....)
    • ClrMame- & backupfolder is protected against fix-unneeded check fixed bug:
    • ClrMame won't stop if you press the stop-button while receiving data from mame

  • Don Jarrett released an emulator programmed in Visual Basic for the arcade game "Millipede"! Please get it from his homepage and thanks to Dave's Classics for the news!

  • Brian Deuel released an updated MAME history database for MAME v0.35 beta 12! You can download it from the utilities page!

  • All roms for the new MAME version were added to this page and here is the FixFile for this release with fixes for: "Caveman Ninja", "Dangar", "Jumping", "Motos" and "Rainebow Islands"! Many thanks to Arcade Rom Heaven, Retrogames and PC Arcade for the help!

  • Nicola Salmoria released MAME v0.35 beta 12! Click here for the What's New file and thanks to Retrogames for the news and the binary file!

  • Gridle updated the MAME WIP page once again, take a look!


Saturday, 01. May 1999

  • I just added a Search-Engine to SYS2064 which you can access from the Navigation-Frame on the left or by just clicking here! This is just the first of many new "behing the scenes" additions to SYS2064 in the upcoming weeks, so stay tuned and many thanks to the masterminds of Emulation World! :-)

  • The Ultimate Patchers released v8.1E of their cheat database for MAME with support for the new games supported by MAME v0.35b11! Grab it from the utilities page!

  • Eric Bole-Feysot released v1.30 of his MAME audit utility Rom Center! Please get it from his homepage and these are the new features:

    • 'No good dump known' roms are now shown with three special flags.
    • They are correctly handled during merging and repairing process.
    • You can now run games directly from RomCenter
    • Some bugs corrected


Click here to get to the top of the page!


April 1999


Friday, 30. April 1999

  • Perhaps one of you can help me: I am looking for high quality links to computer videos of the first Futurama episodes! Mail me if you can help, thanks! :-)

  • Did you wonder about how to use the alternative picture support for flyers in MAME32? Well, Dutch posted an explanation on Retrocades MAME board and John added some information to the MAME32 Q&A page, too!

  • World of Arcades added the roms for "Space Invasion", a Commando clone, to their page!


Thursday, 29. April 1999

  • I am back a day early and added the following files to SYS2064: MAME32 v0.35 beta11, Dennis Piets frontends StartM72 and StartRage and the full setup version of NeoRAGEx v0.5b! The converted and updated MAME samples will be back later, too, for now please get them from the official MAME homepage!

  • NeoCharity and Apollo69 released the fixed sound roms for the last two remaining NeoGeo games with worng dumped sound: "Sonic Wings 3" and "Real Bout Fatal Fury"! Take a look at Apollos webpage for a nice new design!

  • Emulatronia posted some screenshots of a work in progress MAME driver for Nichibutsus "Legion"! Thanks to Retrogames for the news!


Wednesday, 28. April 1999

  • I am very sorry but updates to SYS2064 will be slower in the next days because I am very busy right now and my internet provider is updating their servers in the next days. I hope that everything will be back to normal by Friday!

  • Gridle updated the MAME WIP page once again and added news from the last 8 days!

  • Anders and Janne released NeoRAGEx v0.5b full install version, too! It will be added tomorrow or on Friday, for now please go to the PC Arcade for the file and thanks to them for the news!

  • The MAME32 team just released MAME32 v0.35 beta11 to be in sync with the DOS port released a few days ago! Thanks to John (of the MAME32 Q&A department) for the news and please get the new binary from John page too for now!


Tuesday, 27. April 1999

  • Anders Nilsson and Janne Korpela release NeoRAGEx v0.5b! This update should fix the following bugs:

    • Joystick bug-fix.
    • S3-chip hang at startup fix (if it still not works for you turn off 3dhardware accelaration).
    • Samurai Shodown 4 hang fix (could fix some other oddities in other games too).
    • Neo Bomberman support for existing sound dump.
    • Gfx or exit bug fixed (occured when running several games without exiting the menu).
    • Possibility to select Alternative background color in shots factory.
    • Launch game with double click in gamelist.
    • Vsync replaced with tripple buffering (no more tearing).
    • Super sidekick works.
    • Hit ENTER,SPACE or klick to skip menu init sequence.
    • COIN is replaced with SELECT Buttons in consol mode.
    • Already supported in V0.5 but forgotten ;): Kiwi_Slt's CodeGeine Supported... press ABCD simultaneously to enter his menu. Use a hotkey if you have problems entering his menu.

  • Dennis Piet released a new version of StartM72 v0.33.5, his front-end for the M72 emulator and a brand new front-end StartRage v0.9.1 for Rage! I will add them (and the screenshots packs) to SYS2064 but please get them from the official homepage for now! Recommended!

  • World of Arcades added three arcade manuals: Wonderboy in Monsterland, Ninja Kids and Neo Turf Master!

  • Here are some sad news: One of my favorite emulation related internetsites closed its doors: Gameboy Emulation Heaven - you will be missed!

  • Roman Scherzer released ClrMAME v1.35! New in this version is that the following bug was fixed: "window won't come back if you minimize it & the scan ends" and these are the new features:

    • finally: merge support for NeoGeo roms
    • checks for valid rom- and samplepaths (you can disable the warnings via pulldown-menu)
    • browse buttons for rom/samplepaths
    • doesn't use a case-sensitive check while rebuilding bad


Monday, 26. April 1999

  • The PC Arcade reports that we can expect a new version of NeoRAGEx early this week, even possible later today! Take a look at the whole newsbit on PC Arcade!

  • Brad Oliver released MacMAME v0.35 beta11, please get it from the official homepage! These are the new features:

    • In sync with DOS 0.35 beta 11. [Brad Oliver]
    • Some changes to the InputSprocket code. [Dave Lawrence]
    • Some internal code cleanup and miscellaneous bug fixes. [John Butler]
    • Various fixes to the 3D code. It should be more stable now. [Brad Oliver]

  • Larry Bank released HiVE v1.01 with the following new additions:

    • Fixed the PAUSE logic to be much friendlier and not cause machine lock-ups.
    • Fixed the pitch of Namco sounds (such as Galaga, DigDug, and Xevious).
    • Fixed the fullscreen video problem - the problem was that "Use DirectX" was not checked. Now selecting fullscreen mode automatically selects DirectX also.
    • Added support for Xevious and Super Xevious.


Sunday, 25. April 1999

  • Gamefan.Com published a review for the latest NeoGeo wonder: "Metal Slug X"! Click here to read the review!

  • Dumps from Spain released an updated arcade romset: "Tehkan World Cup 86"!


Saturday, 24. April 1999

  • Take a look at the updated Raine page with screenshots of *all* supported games!

  • After this long romhunt I suggest you all run Roman Scherzer's excellent MAME utility ClrMAME to correct wrong spelled roms and in general to clean the romsets! I'd like to thank everybody who wrote in to help with missing roms, your support was awesome! :-)

  • All missing roms supported by MAME v0.35 beta 11 have been added to the rompage and the last fixfile for this release is FixFile 3 with fixes for Blasteroids and Madgear! Thanks to Dutch who gathered them with the great help from Derek_M and Sa666nd!


Friday, 23. April 1999

  • Wow...what a busy day yesterday with the return of NeoRAGE and MAME v0.35 b11...be sure not to miss anything!

  • Did you wonder about the romfix.bat program that was included in the NeoRAGEx file yesterday? Well, Apollo69 posted an explanation on Retrogames NeoGeo messageboard which you can read here!

  • The rompage has been updated again and here is FixFile 2 with fixes for Block Out and Punk Shot! Thanks to Dutch, Pete (PC Arcade), HobbesAtPlay, GuruChoc (Arcade Rom Heaven) and W. Perez for the help!

  • The Ultimate Patchers released v8.1B of their cheat database for MAME with support for the new games supported by MAME v0.35b11! Grab it from the utilities page!

  • Brian Deuel released an updated MAME history database! You can download it from the utilities page as well as a small program to convert your MAME samples to wave-format! The new sample files will be added hopefully tonight!


Thursday, 22. April 1999

  • NeoRage is back with a vengeance as Anders and Janne release NeoRAGEx v0.5 after 7 months of silence! NeoRAGEx runs on Win9x and features full sound support!

  • You can find the first batch of beta11 roms on this page and here is Fixfile 1 with fixes for: Indy Jones, Kung-Fu Master, Marble Madness, Peter Packrat, Road Blasters, Star Wars and Super Mouse!

  • Nicola Salmoria released MAME v0.35 beta 11! This is pretty big update to MAME and I will definately compile fixfiles because a lot of roms need to be updated. Click here for the What's New file and watch this space for updates! Thanks to everybody who wrote a mail for the news!

  • Tormod Tjaberg released Rees v1.0, the Raine Easter Egg Starter :-) Put this small program in your Raine folder and start it instead of raine.exe to enable the two easter eggs in Raine (Atomic RoboKid and Puzznic) without changing the date of your computer!

  • Take a look at a screenshot of the upcoming NeorageX on Emulatronia!


Wednesday, 21. April 1999

  • Well, if I were you I'd drop everything and run over to the great PC Arcade for some very exciting advance news on a little something called *drumroll* NeoRageX!

  • If you have problems with a missing rom in Atomic RoboKid, just rename the file robokid3.12k to robokid4.12k and you should be able to run the game without problems! Thanks to Istvan Fabian for pointing that out!

  • Yesterday's slow day gave me the chance to work on my Raine page with lots of new screenshots! I am not finished yet but the new page will be up soon! :-)


Tuesday, 20. April 1999

  • Dave Ewing just opened his general emulation site the Emuverse! The first two pages that are open are a news page and "back to basics", a nice petition you should take a look at! Good luck Dave!


Monday, 19. April 1999

  • Roberto Ventura released JFF v0.20 which added support for Air Buster / Aero Blasters (Kaneko, 1990)! Thanks to Retrogames for the news!

  • The MAME WIP page was just updated with a lof of nice news and screenshots!

  • Retrogames announced a few surprises in Raine v0.20! Two more games are playable when you change the date of your PC. Set it to 30. April 1999 to play "Puzznic" and to 04. Mai 1999 for "Atomic RoboKid". You can change the color of the GUI, too, by clicking on the Raine logo on the "?!" page!

    Puzznic Puzznic

  • Brian Deuel released a new version of the MAME History database! You can download it from my utilities page and take a look at the MAME32 Q&A page, too, to see some great changes in the GUI of MAME32 for the history database!

  • The Build your own arcade controls page has moved: http://www.arcadecontrols.speedhost.com/arcade.htm!

  • Dave's VideoGame Classics is back: http://davesclassics.warzone.com/!

  • Richard Bush released the much anticipated Raine v0.20 with support for 16 new romsets with one previously unannounced game: Space Invaders 95 and one removed game: Insector X! As usual there are lots of new features and bugfixes, too. Be sure to take a look at the latest roms page, too, for most roms supported by this Raine version!


Sunday, 18. April 1999

  • Two more Raine addtions were just announced: "Majestic Twelve (Super Space Invaders '91 Jap)" (Taito, 1990) and "Raimais" (Taito, 1988)! As usual you can see screenshots of both games on the official Raine page!

  • Roman Scherzer released ClrMAME v1.34! New in this version is that clrmame corrects wrong mame-information (e.g. the rodland problem) and a new -listinfo parser (necessary for the upcoming mame releases)!

  • The Ultimate Patchers released v8.0E of their cheat database for MAME! Grab it from the utilities page!

  • I updated the latest roms page with roms supported by the upcoming version of Raine!


Saturday, 17. April 1999

  • I just found a very interesting interview with Charles Deenen, the audio director for Interplay Productions! Charles was one of my favorite musicians on the C64 where he was well known as The Mercenary Cracker (TMC) of Scoop / Maniacs of Noise. He did the music for a lot of classic games and his latest credits include the computer games Fallout, Fallout 2 and Baldur's Gate. Be sure to take a look! :-)

  • Gridle updated the MAME WIP page with news from the 14. to the 16. of April!

  • Another two additions to Raine were announced: "Galmedes" (Visco, 1992) and "Fighting Hawk" (Taito, 1988)! As usual you can see screenshots of both games on the official Raine page!

  • The MAME Flyer and Poster Archive has been updated to v2.4! 22 pictures were added and 9 replaced for a total of 570 pictures in the archive! Highly recommended!

  • Take a look at the Ultimate Videogame List for extensive Databases on released Videogames and of course Arcade Games! Thanks to Jan AxHell for the news!


Friday, 16. April 1999


Thursday, 15. April 1999

  • Dennis Piet released v0.33.4 of StartM72, his Win9x based frontend for the M72 emulator! Download it from the M72 page!

  • Roman Scherzer released ClrMAME v1.33! In addition to fixing a weird bug while scanning the backupfolder for missing roms/samples, here's what's new:

    • correct handling of merge-modes when restoring roms/samples from the backupfolder
    • You can minimize the windows while scanning
    • You can disable the nerving 'Mame Executable found in...' messagebox. Take a look in the systemmenu (click on the yellow smilie)
    • fastscan isn't enabled if you have stopped a previous scan. The new fastscan.dat isn't compatible to the old one. So you have to finish a scan operation before using the fastscan button for the first time with this new ClrMame version.

  • I saw that I forgot to add the following files to SYS2064: First of all a new release of the History Database for MAME and a new backdrop for MAME for the game: "Battle Zone"!


Wednesday, 14. April 1999

  • Unfortunately I did not get a screenshot from visitor 500.000 but I'd like to thank Jonathan Grimm for being no. 499.999 and Stickes for being no. 500.002! :-)

  • Marcel Silvius wrote a MAME driver for Sega's "Ali Baba and the 40 Thieves" (1982)! He has got a preliminary driver running but needs some help with the missing sprites! You can take a look at some screenshots here and please contact him if you think that you can help!

  • Thank you, thank you, thank you! Today the counter of SYS2064 reached another milestone: 500.000! When I started this page in 1997 I never thought that this would be possible and I'd like to thank you all not only for visiting but for your continued support, too! Keep the mails coming! :-))

  • Brad Oliver released MacMAME v0.35 beta 10! the new features are:

    • In sync with DOS 0.35 beta 10. [Brad Oliver]
    • The PowerPC CPU cores continue their march towards bug-free nirvana. [Aaron Giles]
    • MacMAME now supports stretched and blurred blitting using 3D hardware. To be specific, you can choose between Glide, OpenGL and RAVE for all your 3D needs. Please read the file "3D Hardware and MacMAME" in the Documentation folder for a list of bugs and more info. [Brad Oliver, Andreas Vargas]
    • Some goofiness while pausing/unpausing is now fixed. [John Butler]
    • The debugger has been sped up a great deal. [John Butler, Ernesto Corvi]
    • The "Stereo" checkbox in the front-end works now. [John Butler]
    • You can now use InputSprocket to control mice and trackballs, but this is optional. Be careful if you do - if a dialog pops up while the mouse is under the control of InputSprocket, you will be mouseless. [Brad Oliver]

  • Gridle did another huge update to the MAME WIP page! I won't tell you about the new stuff added to MAME here on SYS2064, because you should really visit this great page! After reading all the news, why don't you take a look at Arcade Rom Heaven, too? :-)

  • Shaun "Retroguy" Stephenson released the first version of his Winamp Skin based on one of my favorite classic arcade games: Williams Defender! Download the skin at his homepage!


Tuesday, 13. April 1999


Monday, 12. April 1999

  • In addition to the new release of Shark, you can read an interview with Carl-Henrik Skårstedt done by ManBeast of EmuUnlimited here!

  • Magnus Danielsson and Carl-Henrik Skårstedt released Shark v3.0d! New in this version are a finalized version of New Zealand Story and a couple of bugfixes!

  • Visitor 500.000 is coming up real soon, please send me the screenshot for my archives!

  • Impressive Raine news straight from the official homepage! Two new games were added: "Kaizer Knuckle" and "Violence Fight"!

  • Fixo updated his Fixo Files not only with a new layout but added three new interviews, too: One arcade emulation related interview with Gridle (who does a marvelous job on the official MAME homepage), Luke Skywalker (the coder of many Game&Watch simulators) and Matt Curie (author of the Gameboy emulator KGB)!


Sunday, 11. April 1999

  • Eric Bole-Feysot released Rom Center v1.20, a MAME rom audit utility. Please go to the official homepage for the file and to see what's new.

  • The Dead Serious Clan revamped their webpage and you should take a look to read this very funny article which even gives some information on upcoming features in Shark! Thanks to Carl-Henrik Skårstedt, their "spokesperson in difficult and emerging matters" for the news! :-)


Saturday, 10. April 1999

  • Larry Bank released HiVE v1.0! HiVE is the successor of CAGE and Win9x/NT based! It needs DirectX but should run on a 486/66 so you can estimate that it is quite fast! You can use all MAME resources (roms/samples) for HiVE and I updated the list of emulated games, too. Thanks to EmuViews for the news!

  • Mike Stulir released a new edition of his realaudio show Back in Time which features a long interview with Dana Henry, director of public relations for Hasbro Interactive! The show is very interesting and covers the recent 'revamped' arcade conversions of Hasbro (Frogger, Centipede), discusses amoung others arcade emulation and the IDSA and even some future products are announced like Missile Command, Pong and a new arcade collection hopefully along with history and background information!

  • Apollo69 and NeoCharity released a new NeoGeo game on Apollo's birthday: "Breakers Revenge"! Happy birthday Apollo69 and thanks to Brian Troha for the news! I updated the List of all released NeoGeo games, too, maybe you'd like to take a look!

  • World of Arcades released the unemulated arcade roms of Data East's "Bloody Wolf" (1988)!

  • Midway is going to release a PC conversion of 6 classic arcade games from Atari: 720°, Gauntlet, Marble Madness, Paperboy, Road Blasters and Vindicators! Click here for the official announcement and thanks to EmuViews for the news!

  • The MAME Flyer and Poster Archive has been updated to v2.3! 18 pictures were added and 6 replaced for a total of 548 pictures in the archive! High recommended!

  • Gridle added another update to the MAME WIP page, among some new clones a much requested game from SNK has been added! Take a look! :-)


Friday, 09. April 1999

  • I added a new version of the MAME v0.35 beta 10 binary to the MAME page since the previous one had some problems and was a bit unstable! In addition to that you can get a new version of the history.dat file by clicking here! Thanks to Retrogames for the files!

  • The Ultimate Patchers released v8.0B of their great cheat database for MAME! New cheats for most of the new MAME games were added and they released a small programm, too, which helps you with updating your MAME cheat database for yourself! As usual you can get both from the utilities page!

  • And by the way, the rompage is here to stay...with preliminary I meant that I still have to work on its appearance and layout! ;-)


Thursday, 08. April 1999

  • You can find the roms supported by MAME v0.35 beta 10 on this preliminary page (thanks to GuruChoc and Dutch for the roms and many thanks to Ricardo from Dumps from Spain for the great help and the webspace!!!! In addition here is a very small fixfile for Birdie King 2, Mega Force and Van Van Car - please tell me if other files need fixing, too!

  • Nicola Salmoria released MAME v0.35 beta 10! Click here to read about all new features! Thanks to Riven for the news and Gridle for the binary!

  • Take a look at the latest edition of the Rumour Mill at Emuviews to see some screenshots of a preliminary MAME driver for Konami's Double Dribble!


Wednesday, 07. April 1999

  • Gridle updated the MAME WIP page with news from the last nine! days! Take a look now!

  • Since the counter reaches 500.000 soon (thank you very much!) I'd like to post a quick reminder: You too can contribute to SYS2064 by sending me newsbits, rumours and other arcade games/emulation stuff (eg. arcade game history and trivia!)! And of course I'd like to hear from you about SYS2064 in general. Is there anything you like/dislike or do you miss anything on the site? Just let me know, thank you!


Tuesday, 06. April 1999

  • You can take a look at new screenshots from games supported by the upcoming release of Raine on the official homepage! This time the featured games are the previously announced "Arkanoid 2" and "Don Doko Don"!

  • Do yourself a favor and go to Countdown's Star Wars page and take a look at "Park Wars" - the first Star Wars trailer done in South Park style! Highly recommended!

  • Here is a short introduction how to rename the roms of Pyros to suit Sparcade's needs! Thanks to the anonymous person who posted this on Retrogames general messageboard!

  • The Ultimate Patchers released v7.6E of their great cheat database for MAME! As usual you can get it from the utilities page!


Monday, 05. April 1999


Sunday, 04. April 1999

  • Happy Easter! :-)

  • Roman Scherzer released ClrMAME v1.32! These are the new features:

    • ClrMame handles the nerving double-roms:Two missing modes are available now: Normal: if a rom isn't found, ClrMame tries the second (or third...) name. Advanced: The old missing mode. This mode doesn't match different names.
    • ClrMame also scans your backupfolder for missing roms/samples and automatically copies these files back to your set.
    • faster save-logfile-routine
    • display clone info in output

    fixed bugs:
    • not all parent folders are marked as 'parent', this leads to some major problems (e.g. invdelux wasn't handled correctly)
    • wrong messagebox text if clrmame can't find the clrmame folder
    • ClrMame doesn't stop if you press 'stop' while receiving data


Saturday, 03. April 1999

  • NeoCharity released not only the sound fixes for the NeoGeo game Ragnagrad but a new game, too: Flip Shot! Flip Shot was donated by Atila of Retrogames because he offered a free game to the millionth visitor to Retrogames who in turn asked Atila to donate a NeoGeo game to NeoCharity! Many thanks to everybody involved for this release!!!

  • World of Arcade added the following arcade game manuals to their site: Cadash, Lady Bug, Street Fighter I, Street Hoop, Passing Shot and World Rally!

  • I failed to notice that the latest beta 9 of MAME added hardcoded backdrops to two Cinematronics games: Star Castle and Solar Quest! You shouln't need the additional artworkfile anymore but I didn't test it yet so see for yourself. Thanks to Retrogames for the news!

  • Dave's Classics is back on the net but is facing legal problems with Sony Computer Entertainment! According to an article released by Gamecenter Sony has filed a lawsuit against Dave and his host (Action World/UGO Networks) for storing a copy of the Playstation Bios on the page. Well, what does Sony want to achive with that lawsuit? Do they think they can stop the commercial PSX emulators Bleem and VGS with that move? Not likely since they don't even make use of the original BIOS...Anyway, good luck Dave!


Friday, 02. April 1999

  • I noticed that there are some broken links on SYS2064 and I started to fix them, for example I forgot to change the link to the games supported by Callus! If you stumble over broken links, please send me a mail so I can fix them!

  • The MAME Flyer and Poster Archive has been updated to v2.2! 23 pictures were added and 13 replaced for a total of 530 pictures in the archive! High recommended!

  • Dennis Piet wrote a frontend for Nao's M72 emulator. I had no time to test it yet but you can get it at his homepage and I will definately take a look at it in the next days!


Thursday, 01. April 1999

  • Roman Scherzer released a bugfixed ClrMAME v1.31! These are the new features:

    • fixed the rare NT problems
    • fixed the 'fixname messagebox' problem
    • you have to confirm the mame.exe position

  • Brad Oliver released MacMAME v0.35 beta 9! It adds all the latest additions from the DOS port and fixes some bugs from the previous MacMAME version. Please get it from the official homepage! Thanks to Brad for the news!

  • The MAME32 team release MAME 32 v0.35 beta 9, too! This version should (amoung other things) fix the slowdowns some people noticed in beta8 and of course adds all the new features from the DOS port! Thanks to John of the MAME32 Q&A department for the news!

  • Happy anniversary Retrogames! The best overall emulation site right now celebrates its first birthday today and congratulations from me go to Atila and Prophet!

  • Please go and read the update of Foxy's comments on Emu Unlimited...Trust me, I will never EVER believe another word I read on that site, promised! ..... Ok, just joking! :-)




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